1.10.07

You Can't Learn Leadership from a Book, Movie, Inspirational Story, or Google

This site is for anyone who creates or manages content, from game designers to corporate, academic, and military educational designers, to publishers, researchers. analysts, and strategists.

The premise (and structure) is:

First, traditional including books, movies, and lectures have failed in capturing and sharing the world. Linear media focus (or focuses, depending on your English teacher) on the passive content of "learning to know," rather than the active content of "learning to do" (see Learning to Be, Learning to Do, Learning to Know).

For example, linear content cannot develop in people Big Skills (a.k.a. "soft skills" and "thinking skills") such as leadership or stewardship, nor capture the intellectual property needed for dynamic planning and execution, nor create an accurate representation of time and place.

Second, the creation of any research-based intellectual property, be it academic or corporate, should focus on , including Actions, , and Desired Results, not just linear content.

Third, those simulation elements can further be processed for education and entertainment to make them "practiceable" (through Game Elements and Pedagogical Elements and being shaped into Tasks and Levels). Given that, just as books have styles such as paragraphs, appendixes, bullet points, and bold fonts, so to do sims have styles that are just as critical, defined, and meaningful, such as sandbox levels, bosses, and balanced scorecards.

Finally, to simplify the task, just as books come in Genres, such as dictionaries and mystery novels, so to do sims come in genres, such as first person shooters and branching stories, and matching up the right sim to the right task is just as important as the right book genre.

This site is broken up into topics (see the outline on the right). The topics have a heading that introduces the concepts and highlights some key terms (see Topic Headings for a complete list). The topic then contains a list of entries. Each entry is a definition, usually one or two paragraphs, and includes references to other entries or even complete topics.

Some people will rather start with Four Sweet Spots of Simulations.

A New Science

Seeing the world through the approximation of a simulation rather than a book ultimately will require new tools and even a new syntax and corresponding style guide, but will mint a new generation of scholars, and a new generation of leaders.

6 comment(s):

Dr. Leogrande said...

This is a wonderful idea. It is almost like the "SAT question of the day" that provide long-term impact rather than a short-term shot with minimal retention. Kudos, Clark!

Clark Aldrich said...

Thank you!

Andy said...

Emotive Motivation
The user is motivated to proceed through the simulation due to having an emotive connection with the character they are playing or with other agents within the game.

Perhaps there could also be an emotive connection with the task (something the user may feel strongly about and thus care about its completion).

Anonymous said...

Most of the teachers I know have been hearing about one learning model or another for years. If I start talking about "actions/systems/results model" their eyes will begin to roll.

I think what is needed is a very powerful prototype which demonstrates how simulations can impact a commonly required course such as math or English--courses where there is a high attrition rate & and even those that pass can't demonstrate significant gains in learning.

BTW, I have a friend and colleague in the Middle East whose problems
with teachers & adminstrators mirror my own but are 10 times worse due to corruption and cultutral stagnation. She has ordered your book Learning By Doing.

Clark Aldrich said...

Most of the teachers I know want approaches to teach the exact same material as before, produce better test scores in a way for which they can take credit, is easier for them then the current methods, but does not replace them or result in increased work in new areas (even if more than offset by the productivity gains of the new approach). Oh yes, and it has to be free.

Lisa Neal said...

Another perspective on this comes from Larry Prusack, who believes that mentorship is more valuable than any training, http://www.elearnmag.org/subpage.cfm?section=articles&article=51-1